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Game Design

Designing and creating immersive gaming experiences that blend education, innovation, accessibility, and fun with meaningful impact.

My Portfolio

01

PyGame-Based Cognitive Puzzle Framework

Designed and built a prototype Python-based puzzle game to improve the focus and memory of dementia patients. Applied cognitive science concepts to enhance neural stimulation and engagement. Developed gaming activities like sandwich making, interactive object sorting and Drag n drop to improve spatial perception and motor-coordination skills.

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02

PyGame-Based Cognitive Puzzle Framework

Designed and built a prototype Python-based puzzle game to improve the focus and memory of dementia patients. Applied cognitive science concepts to enhance neural stimulation and engagement. Developed gaming activities like sandwich making, interactive object sorting and Drag n drop to improve spatial perception and motor-coordination skills.

03

Tower Defense

Designed and developed a single player game in Unity, C# where the player has to defend the tower from an enemy attack. 

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04

Rocket Launcher

Designed and developed a single player game in Unity, C# where the player has to navigate the rocket through obstacles to reach the final destination without crashing into the obstacles. There are 6 levels based on increasing level of difficulty.

05

Zombie Land

Designed and developed this single player game where the player has to eliminate zombies using three different weapons with limited ammunition and limited lighting (from a flashlight) in a dark forest.

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06

Spaceship Wars

Designed and developed a single player game where the player in his spaceship has to shoot down enemy's spacecrafts which attack in waves.

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